Keyword: «quest»
In the process of social practice, we developed a literary quest. This development is well applicable for secondary school students. The goal of the quest is to broaden the horizons of schoolchildren and cultivate a love of liter-ature. The concept of the quest was based on several stations, during which the student can make his choice and come to a certain ending. This game is implemented through the selection of various archetypes, which the partici-pants act as.
The article examines educational web quests as a didactic tool: a definition of quests and web quests is given, and the possibility of their use in the educational process is considered.
The article is explore the potential of gamification as a method for actualizing the poetic legacy of Anna Akhmatova in school education. The study offers practical solutions for integrating game elements into the lesson structure
A quest tour is an interactive, non-standard way of sightseeing, based on the analysis of objects and related historical events, presented by a fascinating story. The introduction of this innovative form in the city of Tobolsk will expand the range of tourist services, increase the recognition of the city and increase the tourist flow.
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Sofya Trohova